Real places, captured in 3D. Drag the points, switch scenes — explore the space right here.
We don't just visualize a space — we make it explorable. Environment, content, and wayfinding become one intuitive layer people actually use.
Not a static render. A living, interactive space for events, showrooms, retail, and public venues.
Every place becomes an interface, surfacing what visitors need exactly when they need it.
A new way to present space, partners, and services — extending the value of a place into the digital world.
These are the spaces we've built so far. The system adapts to any environment — and we're adding more.
We capture the real location with Gaussian splatting: a 3D point cloud that preserves geometry and atmosphere.
Points of interest, routes, services, and content go on top — an intelligent wayfinding layer over the real world.
It runs on on-site kiosks and the web. Visitors navigate naturally; brands gain a new touchpoint.
We capture real places with Gaussian splatting — and transfer almost any object or scene from Unreal Engine into splats. Reality is the starting point, not the limit.
Real locations captured as point clouds. True geometry, true atmosphere — explorable in the browser.
Objects and scenes transferred from Unreal into splats. No physical location required.
One layer, three perspectives — each gaining something different from the same space.
A new way to present space, partners, and content. Splatoo extends the value of a physical experience into the digital.
Better orientation, higher engagement. Your event, exhibition, or campaign feels organized and modern.
One intuitive layer for navigation, services, and information. Your space becomes a clear, interactive interface.
Splatoo isn't a visualization of a place. It's a digital experience layer over the real world.